Material Tile - Substance Designer Node
$1+
$1+
https://schema.org/InStock
usd
Jeremiah Clark
This is a simple utility node that allows you to tile multiple texture maps simultaneously. It greatly simplifies the process by keeping all of the maps in sync with each other and keeps the graph a bit cleaner.
Version 2: A bit smaller, and updated to the latest version of Substance Designer (currently 2019.3)
Exposed Options:
- Tiling amount
- Tiling Mask Precision
- Show/Hide Channels
Utility node for use in Substance Designer
Size (v1)
49.9KB
Size (v2)
19.6KB
File Type (both)
sbsar
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